

Weapon Case
Weapon Case
Weapon Case
Perfect for adding excitement and surprise to any reward system in your game.
Perfect for adding excitement and surprise to any reward system in your game.
Highlights
Multi-expression system with independent eye, mouth & head movement
Real-time lipsync compatible with AI voice systems
Eye direction following the cursor for natural interaction
Customizable outfits, colors, accessories & cross-platform support (web, mobile, Unity, Flutter)
Choose your format
Ready to use (.riv)
Editable source
(+$0)
Total
Free
Highlights
Multi-expression system with independent eye, mouth & head movement
Real-time lipsync compatible with AI voice systems
Eye direction following the cursor for natural interaction
Customizable outfits, colors, accessories & cross-platform support (web, mobile, Unity, Flutter)
Choose your format
Ready to use (.riv)
Editable source
(+$0)
Total
Free
Highlights
Multi-expression system with independent eye, mouth & head movement
Real-time lipsync compatible with AI voice systems
Eye direction following the cursor for natural interaction
Customizable outfits, colors, accessories & cross-platform support (web, mobile, Unity, Flutter)
Choose your format
Ready to use (.riv)
Editable source
(+$0)
Total
Free
Highlights
Multi-expression system with independent eye, mouth & head movement
Real-time lipsync compatible with AI voice systems
Eye direction following the cursor for natural interaction
Customizable outfits, colors, accessories & cross-platform support (web, mobile, Unity, Flutter)
Choose your format
Ready to use (.riv)
Editable source
(+$0)
Total
Free
Overview
The Weapon Case is a 2D asset designed to implement a case-opening mechanic in games and interactive applications. It features smooth, dynamic opening effects that can be easily customized and integrated into existing reward systems. The asset is optimized for performance in 2D environments and supports flexible use cases, from randomized loot drops to progression-based unlocks. Ideal for projects built in engines or frameworks that require modular and reusable assets, “Weapon Case” provides developers with a ready-to-use component to enhance player engagement and reward visualization.

Overview
The Weapon Case is a 2D asset designed to implement a case-opening mechanic in games and interactive applications. It features smooth, dynamic opening effects that can be easily customized and integrated into existing reward systems. The asset is optimized for performance in 2D environments and supports flexible use cases, from randomized loot drops to progression-based unlocks. Ideal for projects built in engines or frameworks that require modular and reusable assets, “Weapon Case” provides developers with a ready-to-use component to enhance player engagement and reward visualization.

Overview
The Weapon Case is a 2D asset designed to implement a case-opening mechanic in games and interactive applications. It features smooth, dynamic opening effects that can be easily customized and integrated into existing reward systems. The asset is optimized for performance in 2D environments and supports flexible use cases, from randomized loot drops to progression-based unlocks. Ideal for projects built in engines or frameworks that require modular and reusable assets, “Weapon Case” provides developers with a ready-to-use component to enhance player engagement and reward visualization.

Overview
The Weapon Case is a 2D asset designed to implement a case-opening mechanic in games and interactive applications. It features smooth, dynamic opening effects that can be easily customized and integrated into existing reward systems. The asset is optimized for performance in 2D environments and supports flexible use cases, from randomized loot drops to progression-based unlocks. Ideal for projects built in engines or frameworks that require modular and reusable assets, “Weapon Case” provides developers with a ready-to-use component to enhance player engagement and reward visualization.

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Welcome to Rivris! Here you’ll find a collection of UI components designed with interaction at the core, powered mostly by Rive. Each component is crafted to be practical and easy to use, so you can bring ideas to life and integrate new functions into your product faster. Whether you’re a designer looking for inspiration or a developer aiming to speed up your workflow, Rivris is here to make the process smoother.
Copyright © 2025 Rivris - Made with by Hai Do

Welcome to Rivris! Here you’ll find a collection of UI components designed with interaction at the core, powered mostly by Rive. Each component is crafted to be practical and easy to use, so you can bring ideas to life and integrate new functions into your product faster. Whether you’re a designer looking for inspiration or a developer aiming to speed up your workflow, Rivris is here to make the process smoother.
Copyright © 2025 Rivris - Made with by Hai Do

Welcome to Rivris! Here you’ll find a collection of UI components designed with interaction at the core, powered mostly by Rive. Each component is crafted to be practical and easy to use, so you can bring ideas to life and integrate new functions into your product faster. Whether you’re a designer looking for inspiration or a developer aiming to speed up your workflow, Rivris is here to make the process smoother.
Copyright © 2025 Rivris - Made with by Hai Do

Welcome to Rivris! Here you’ll find a collection of UI components designed with interaction at the core, powered mostly by Rive. Each component is crafted to be practical and easy to use, so you can bring ideas to life and integrate new functions into your product faster. Whether you’re a designer looking for inspiration or a developer aiming to speed up your workflow, Rivris is here to make the process smoother.
Copyright © 2025 Rivris - Made with by Hai Do